SDEF
//
// DESCRIPTION:
// This is a model definition file.  It is to be used in conjunction with Sin.
// MODEL AUTHOR:
// Boon
//
// SINED SECTION
//
//
/*SINED Neutral_Jessica (1 .5 0) (0 0 0) (0 0 0)
She swore she was 18!
*/

//
// FILE DECLARATIONS
//

// Model Commands
path models/jessica
scale 1.3

// Base Model
jessica_base.sbm

// Skins
normal jessica_base02g.tga

// Normal Animations
walk1  	walk.SAM
run1		walk.SAM
death1 	death.SAM
idle	talk.sam

tied1 	chair_a.SAM
tied2 	chair_b.SAM
tied3 	chair_c.SAM
untied	stand_up.sam
lean1 	lean.sam
scream1 	scream.SAM
talk1 	talk.sam

sit_idle	chair_idlea.sam
sit_talk1	chair_talka.sam
sit_talk2	chair_talkb.sam
sit_talk3	chair_talkc.sam


// Id And Group Definitions
id 100 group skirt nodraw
id 101 group skirt nodraw

//
// INITIALIZATION SECTION
//
//
!init:

//
// SERVER Initialization Commands
//

// Class Setup
server classname actor
server setsize "-16 -16 0" "16 16 80"
server script global/neutral.scr
server health 30

//
// MAIN SECTION
//

!main:

// Normal Animations

server idle 0 nextframe 0

server death1 first deathsound
client death1 first randomsound snd_death 1 2
client death1 3 randomsound snd_kneefall .6 4
client death1 18 randomsound snd_bodyfall .7 4

server walk1 1 movementsound
client walk1 1 footstep
server walk1 5 movementsound
client walk1 5 footstep

server run1 0 movementsound
client run1 0 footstep
server run1 4 movementsound
client run1 4 footstep

// idle is just a single frame of the talk
server idle first nextframe 0

// Pain Location Based Animations
//
// SOURCESAFE Update Log
//
// $Log:: /Quake 2 Engine/Sin/Base Sin Data/Models/Neutral/scientist.def      $
// 
// 11/28/98 4:00p Evolver
// Minimal DEF file for level placement.
//



